Sunday, January 13, 2008

Surf's Up - SURFBOARDS Part 2

My friend Simon Rodgers (Sim-R) already warned me to post something or else... So here's my second installment on the Surfboard design for Surf's Up which by the way is nominated for Oscar Awards in two weeks for best animated film together with Ratatouille and Persepolis. Again, this is a surfing movie and it's a privilege to be the one to design the surfboards for the entire film.


Tank's approved surfboard above came a long way. Looking at these designs below, using his tatoo patterns and very fancy colored boards were tried. But the simpler "Jaws" motif was decided to be the best route to go.




The Japanese surfer's board was a hoot. I started with the obvious - Japanese WW2 patterns. I thought I hit the homerun till our senior 3d visdev modeler, Takao, said this could be very offensive to our Japanese friends. So I went for the high tech penguin version of a surf board which the directors liked. The characters painted on the board (which ended up on the big screen) means "Hannah Rules" - Hannah is my oldest daughter.






We have an Australian dude named Rory which the board design was based from aboriginal tribal patterns on boomerangs.




Last one on the list was the Brazilian surfer whose board has a shark bite. I love how it ended up on he big screen when art director Ron Lukas added loose shark teeth still embedded on the board.

Monday, December 17, 2007

Surf's Up - SURFBOARDS Part 1

One of the most exciting tasks I was given in Surf's Up was to design the surfboards (all except for one, the ice board which was designed by my good friend Marcelo Vignali). Here's my first installment showing designs for the Shrine, Geek/Big Z, Cody, Lani, Chicken Joe and the generic competition (Reggie's) boards. All my board designs are completely done digitally in color with suggested textures using photoshop on top of backgrounds painted by Paul Lasaine, Joty Lam and Noelle Triaureau and characters by Sylvain DeBoissy. All images ©Sony Pictures Animation.


Above: What's left of the surfboard from Big Z's "accident" were put together and turned it into a shrine. Below: My concept for the Big Z board that was used in the film was it's a part of him being "one" with the board. So I used the same flower pattern on his body for the design on his board and it worked.



These next concept designs for Big Z's old boards are based from long boards and patterns used in the 30's-40's. Somehow, long boards for me, signifies age, experience and stability which are what Big Z was all about.




Cody's board has to be plain and simple to stand out and since he built it from scratch with Big Z from a log.


For the earlier concept designs, I used the pointed short board for Cody to show his restless personality and speed.


You'll notice that for Lani, I used a pattern from one of Big Z's shrine concept boards above which has the typical Polynesian "Lilo & Stitch" feel. She uses a medium board which for me signifies a combination of both speed and stability.


The first concept I had for Chicken Joe's "cornboard" was an actual sliced corn cobb that he uses as surfboard. Can you see the "hidden" liger underneath paying homage to his previous Napoleon Dynamite character.


Then for the one used in the film, I figured that since Chicken Joe lives in the backwoods, their surfboard design never changed through the years so the shape of his board was patterned from the old longboards with flat tips circa 1920's. Notice the hammer marks and nails sticking out on the deck.


Reggie is a very flashy, flamboyant promoter so the surfboards he issues to surfers have to reflect his personality. That's why they're painted with bright colors (has the plastic feel like Reggie's character) and has his logo (which is his face) on each one (for he's full of himself). Again short board is my choice to show speed and competition.



More surfboards to come and HAVE A WONDERFUL CHRISTMAS TO YOU ALL...

Wednesday, November 21, 2007

An ArtRage Piece

©Armand Serrano.
A few months ago, I posted my very first ArtRage piece, Well, I havent touched the software since till a couple of nights ago. I was talking to another artist in the studio how tedious and slow Painter software is. Well I got reminded of Artrage and decided to play around with it again. After a couple of hours of enjoyment, I'm so satisfied with the simplicity and ease of use versus the very complex Painter. The textures are working out fine and not to mention that it doesn't lag down even when I'm using a big brush. It has no fancy saturation, color balance, even brightness and contrast controls so it trains me to be sharp in choosing my values and colors. I'll be definitely using it more in combination with Photoshop for the new project I'll be art directing at the studio. It has my endorsement if you guys want to check it out. By the way, did I say it's only $25 bucks! This is the piece I did that night - I'd say 99% Artrage and 1% Photoshop (just for a slight tonal gradation).

Wednesday, November 07, 2007

More Tonal Sketches for Mulan





©Disney.
Looking through a box full of my old artworks a.k.a my Disney "archive", I came across these tonal sketches I did way back for Mulan (I'd say at least ten years ago!). These are done in graphite, prismacolor and pantone cool gray markers on standard animation paper.

Wednesday, October 24, 2007

Canyon Country Fires

You all have seen on the news the fires here in Southern California. I live in Canyon Country and had a first hand experienceof some of the scary moments during this buckweed incident that started rapidly Sunday afternoon. We were not evacuated but had to stand by just in case. The first five photos were taken from my backyard Sunday night. We're looking at the Whites, Plum and Sand Canyons which are approximately only 3-4 miles away from where I live. Last two were taken yesterday. That's Saugus area near Castaic. Fortunately, it's quiet now on our front but let us all continue to hope and pray for many whose lives and properties are directly affected by this calamity.

Monday, October 08, 2007

Locals Luau/Surf's Up DVD and Blue Ray out!

©Sony Pictures Animation.
It's here! For those of you who haven't seen Surf's Up yet, here's your chance to do so. The Surf's Up DVD and Blue Ray discs are finally out Tuesday, October 9th. In line with the release, here are a couple of artworks from the movie titled "Locals Luau". The first one is the concept art where the luau is happening inland away from the beach. Notice the "Lady and the Tramp" moment between Cody and Lani. But instead of spaghetti, they're eating a squid of course. The local inhabitants of the island are having a luau mixed with dolphin rodeo and a carnival (sort of like the LA County fair penguin style) on the background. The second one is an overview if it's happening by the beach and more commercialized. Unfortunately, this sequence was on till halfway through production then the directors decided to take it out. Anyway, enjoy the movie.

Wednesday, September 12, 2007

Norseman Using ArtRage

Convinced by my friend Simon Rodgers, who's I'm sure having a great vacation as we speak in his hometown in Ireland, I finally purchased ArtRage. I'm impressed by the paint textures, the simplicity and ease of use as compared to Painter (and not to mention the price). This was a half an hour quickpaint cocktailed with a slight Photoshop. Great software.

Saturday, September 08, 2007

"Murmillo" / Marcos Mateu

Finally an artwork as promised. Can't sleep one night so I decided to do something. I saw an old sketch I was planning to paint a long time ago. It was inspired by an old 50's epic film titled "Demetrius and the Gladiators" starring Victor Mature. That film was the sequel to the classic "The Robe", the very first film shot in cinemascope with Richard Burton and Jean Simmons. Both are part of the list of films I love to watch when I was a kid (hey, only re-runs on Holy Week, I'm not that old!) and inspired me to work in the industry. Finally after a long wait, I was able to paint it, not in oil (thank goodness no mess!), but in Photoshop in three and a half hours. The painting depicts a Murmillo (with an Ernest Borgnine physique) entering the arena facing the uncertainty of survival. Love this historical subject when I was a kid.
On another note, my very good friend MARCOS MATEU is moving back to Dreamworks. Last Friday was his last day at Sony and honestly, it hasn't sunk in yet that he won't be at the studio when we go back to work on Monday. It's definitely different for me and my friend Marcelo. Marcos is incomparable and I've never met any other artist with such caliber. Definitely I echo how Marcelo described him in his blog - a virtuoso! Marcos gave this Roman drawing to me during our first few days working together in Surf's Up while jokingly talking about how to do production design in a live action movie. What a priceless learning experience for me working with him. All the best my friend.

Friday, September 07, 2007

Another Proud Daddy Ad Again

If you picked up your newspapers this morning, more likely you came across this Old Navy flyer. It's my youngest daughter on the cover and it's national, too. She's also in Old Navy shops nationwide at the toddler section. Sorry guys, can't help it. I'll definitely post an artwork soon.

Wednesday, August 22, 2007

A "Proud Daddy" Ad Again

We went to the Old Navy shop in Valencia yesterday and were greeted by my youngest daughter's ad on the toddlers' section for sweaters (she's the curly haired one on the left and right). She did a two-day shoot for this two months ago in Culver City and didn't expect for it to come out in stores till fall. Sorry guys but can't help to post another proud daddy ad. Take care you all.

Friday, August 03, 2007

Space Dock

Seldom I draw sci-fi art and I admit I'm very picky and selective about it. I have a few hours of downtime at work so might as well be productive and do a practice. My goal in this piece is to show a design that I haven't seen before but within the boundaries of believability. It's a dock and a town built on what's left of a moon where space sailors could hang out. Anyway, I'm happy on how it turned out and thanks to Marcelo and Simon for their constructive comments. Now go back to work.

Tuesday, July 24, 2007

Comic-Con Surf's Up Book Signing

You are all invited to to stop by the Sony Pictures booth this Friday, July 27, 2-4 pm at the 2007 San Diego Comic Convention. Paul Lasaine, Marcelo Vignali and myself will be there to do a Surf's Up book signing session. The Sony booths are located at 4137 and 4419.