©Sony Pictures Animation/Columbia Pictures.
If you haven't gotten it yet, head on to Barnes & Nobles or Amazon and
grab Surf's Up - The Art and Making Of A True Story. It has loads of visual development pieces from the earliest concept designs to designing the waves. Here's a sample of my artwork inside - one of the main characters sitting on his ritualistic sandcastle while chanting to call the waves. Done in prismacolor on vellum. Enjoy the book. Below is the original Surf's Up design team doing research atthe Quicksilver surfing competition in San Onofre, California back in summer 2004. (l-r) Sylvain Deboissy, Paul Lasaine, Marcelo Vignali, Armand Serrano, and Ron Lukas.
Make a note on your calendars - movie comes out in the US and Canada on June 8. For worldwide release dates, click here.
VISUAL DEVELOPMENT • PRODUCTION DESIGN • LECTURER • Animated Films, Games & Commercial • www.facebook.com/armandserrano.artist • Twitter - @ArmandSerrano
Tuesday, May 29, 2007
Monday, May 21, 2007
A recent practice piece that actually started as a doodle in Photoshop playing around with the idea of a carved temple inspired by Petra. But instead of being carved from a rock, a temple is carved from a massive tree. Anyway, it's a visdev idea that might come in handy for another project in the future.
Posted by Armand Serrano at 6:08 PM 11 comments:
Labels: Personal artwork
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