A few months ago, I posted my very first ArtRage piece, Well, I havent touched the software since till a couple of nights ago. I was talking to another artist in the studio how tedious and slow Painter software is. Well I got reminded of Artrage and decided to play around with it again. After a couple of hours of enjoyment, I'm so satisfied with the simplicity and ease of use versus the very complex Painter. The textures are working out fine and not to mention that it doesn't lag down even when I'm using a big brush. It has no fancy saturation, color balance, even brightness and contrast controls so it trains me to be sharp in choosing my values and colors. I'll be definitely using it more in combination with Photoshop for the new project I'll be art directing at the studio. It has my endorsement if you guys want to check it out. By the way, did I say it's only $25 bucks! This is the piece I did that night - I'd say 99% Artrage and 1% Photoshop (just for a slight tonal gradation).
VISUAL DEVELOPMENT • PRODUCTION DESIGN • LECTURER • Animated Films, Games & Commercial • www.facebook.com/armandserrano.artist • Twitter - @ArmandSerrano
Wednesday, November 21, 2007
Wednesday, November 07, 2007
More Tonal Sketches for Mulan
Looking through a box full of my old artworks a.k.a my Disney "archive", I came across these tonal sketches I did way back for Mulan (I'd say at least ten years ago!). These are done in graphite, prismacolor and pantone cool gray markers on standard animation paper.
Posted by Armand Serrano at 4:51 PM 27 comments:
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