Showing posts with label Big Hero 6. Show all posts
Showing posts with label Big Hero 6. Show all posts

Monday, November 10, 2014

Big Hero 6 EXPO HALL


Big Hero 6 grabbed the no. 1 spot with $56.2M opening weekend! A big congratulations to our Walt Disney Animation Studios crew!!!
Here's the EXPO HALL design I did for the film. I will give a complete discussion and show the process from concept to final on the Expo Hall and the Tech Campus I did in the film at my coming lecture/workshop, "Visual Development Survival Kit: Designing Big Hero 6's Expo Hall and Tech Campus" at the CTN animation eXpo in a couple of weeks:
https://www.facebook.com/photo.php?fbid=10203120500669740&set=a.1058229972334.2009933.1123435602&type=1&pnref=story






Friday, November 07, 2014

BIG HERO 6 Opens Today!!!




A concept art I did for a Hiro-Tadashi moment based from an early storyboard idea! Enjoy the movie!


This is the screen grab of the 3D model I used as guide for the artwork.



All images ©Disney. 

Thursday, May 09, 2013

First Look on BIG HERO 6!



Big Hero 6 Visual Development crew: (clockwise from left: Jim Martin, James Finch, Sarah Airiess, Scott Watanabe, Jin Kim, Mike Yamada, Shiyoon Kim, me, Paul Felix, Charlyn Giampa, Blair Bradley, and Helen Chen. Not in photo: Ryan Lang, Justin Cram, Lorelay Bove, Vicky Ying, and Jeff Turley).


Here's a first look footage at Disney's BIG HERO 6 (slated for November 2014), the film I'm presently working on. Enjoy!

Video ©Disney Animation Studios.