©ArmandSerrano.Always had the urge to draw a volcanic eruption. So late last night, I had the chance and here's it is. All in PS.
VISUAL DEVELOPMENT • PRODUCTION DESIGN • LECTURER • Animated Films, Games & Commercial • www.facebook.com/armandserrano.artist • Twitter - @ArmandSerrano
I will be at the Animation Book Look 2008 for book signing together with Sony colleagues Marcelo Vignali, Paul Lasaine, Richie Chavez, Ron Lukas, Mike Kurinsky, Chris Buck, and Chris Jenkins on May 17th. For more information, click here.
Last week, I wrapped up a gig with Aardman Studios in their temp studio here in Venice Beach. Sony had me on loan for a whole month and it was quite an experience. I had the pleasure of working with director Sarah Smith and her Aardman team, topnotch visdev talents George Hull and Francois Audouy, and a good old friend from my Disney days, Scott Caple. The last time I saw Scott was eleven years ago when we were working in Mulan. Hopefully next time we meet again will be sooner than that, right Scott? Photo above was taken during our "wrap" lunch. Left to right: myself, George, Peter, Alice, Francois, Sarah and Scott. Btw, I have links to George and Scott's sites here in my blog.
If you have the Graco Baby catalog, You'll see my daughter Ella's photo on page 48. You can also view the online catalog here just for this month.



©Armand Serrano
Digging the archives again, I came across my old Lilo & Stitch BG layouts which I'd like to share. Above is a shot of Lilo's house done in prismacolor and velum. Notice the tape mark I used to stretch the bg dates the artwork back to the pre-photoshop era.
Above is one of my favorites. The simpler the shot, the more challenging to make it interesting since there's litttle to play with. I was asked not only to lay this one out but also to design the the book cover. This is the only time this book is going to be seen on the screen so it has to be very clear for a one second shot. I did a couple of designs and this was the one I was happy with. Remember, this was pre-PS days so I have to do do the fonts by hand. Done in graphite on paper and the same goes with the rest of the artworks below.
Again, above are two layouts that were simple but challenging. For those of you into 2D, the front door was a 24 fld vertical pan setup. The 5000 peg mark can still be seen on the left hand border.
This is a layout of a street corner from a deleted scene. The painted bg turned out so nice that the directors decided to include it in the Wynona Judd song montage sequence at the end of the movie.
I never expected this one to be a favorite of mine when I was working on it because of the shot's "simplicity". This layout was painted by the "master", Xiangyuan Jie (Check my link to his site, it's amazing). Click here to see the painted version online.
A couple of my warm up design sketches before production kicked in. All images in this posting are ©Disney.
I took advantage of the President's day weekend and took a couple more days off to take a long overdue vacation. Since I celebrated my birthday two weeks ago, my family decided to spend a couple of days at a cabin up in Big Bear here in California to catch the last snow of the season. It was sunny and beautiful. No celphones and internet but I brought the very essential Xbox 360 and spent until 3:30 am playing Halo 3 and Ghost Recon 2. Photo above was taken from the patio of our cabin facing north overlooking Big Bear Lake.
Then to conclude my "birthday vacation", my wife Bing bought us tickets to one of my favorite Christian rock bands, Third Day at the House of Blues in Sunset Strip, Hollywood. They definitely rocked the house and there were also moments when they turned HOB into a sanctuary of worship. Awesome. For those of you in Florida, they will have a concert at the House of Blues at the Downtown Disney in Lake Buena Vista on February 29. Check thirdday.com for more concert details.









One of the most exciting tasks I was given in Surf's Up was to design the surfboards (all except for one, the ice board which was designed by my good friend Marcelo Vignali). Here's my first installment showing designs for the Shrine, Geek/Big Z, Cody, Lani, Chicken Joe and the generic competition (Reggie's) boards. All my board designs are completely done digitally in color with suggested textures using photoshop on top of backgrounds painted by Paul Lasaine, Joty Lam and Noelle Triaureau and characters by Sylvain DeBoissy. All images ©Sony Pictures Animation.










©Armand Serrano.